It's too much, too fast, nothing seems to matter and nothing is special. They constantly throw enemies at us with no sense of pacing or progression. Remember the Grace & Glory entrance cutscene from the first game? Remember how memorable that was? Well, hope you DIDN'T like that, cause Bayo 3 will likely never give you that feeling. It's the DEFINITION of too much, too quickly. When everything is meant to be special, nothing is really special. Bayonetta 3 is flashy, for sure, but it feels shallow, at least on the first playthrough.
I fucking hate saying this, but I'm genuinely disappointed.
I would love to be able to use the new weapons and techniques in a better designed, petter paced game (like Bayonetta 1), but as it stands, playing 3 feels cheap. When I got hit in Bayo 1 I never felt frustration, because most enemies and arenas were designed to allow you to experiment and figure out your own play style. With Bayo 3 I have literally dropped my controller out of frustration (usually when playing Viola). Listen, if be okay with Viola if she was an optional character, like King Zero from the first game or Rosa from the second.